The Challenge Chambers
Recommend: 2 – 6 players
In 1887, the Earl of Claybourne created the challenge chambers as a 60 minute test of worth for potential suitors for his only daughter. When they both mysteriously disappeared, stories grew of foul play. After decades of abandonment, Claybourne Manor fell victim to a series of bombings during WW2. A recent excavation has uncovered a mummified body. You and your team of Investigators have been called to identify the discovery. Is the source of the disturbance linked to the the stories of foul play? Reconstructing the actual challenges maybe the only way to discover the truth.
Beat the clock in 1 chamber or book 2 identical chambers to compete against friends or colleagues.
Age restriction of 16+, (minimum 1 adult per group). Recommended for 2-4 players.